- Qt 6.10
- Qt 3D
- C++ Classes
- Qt3DExtras (Deprecated)
- QNormalDiffuseMapAlphaMaterial
- Qt 6.10.2 Reference Documentation

# Qt3DExtras::QNormalDiffuseMapAlphaMaterial Class

class Qt3DExtras::QNormalDiffuseMapAlphaMaterial

The QNormalDiffuseMapAlphaMaterial provides a specialization of QNormalDiffuseMapMaterial with alpha coverage and a depth test performed in the rendering pass. More...

Header: | `#include <QNormalDiffuseMapAlphaMaterial>`
CMake: | `find_package(Qt6 REQUIRED COMPONENTS 3dextras)` `target_link_libraries(mytarget PRIVATE Qt6::3dextras)`
qmake: | `QT += 3dextras`
Inherits: | Qt3DExtras::QNormalDiffuseMapMaterial
Status: | Deprecated

This class is deprecated. We strongly advise against using it in new code.

- List of all members, including inherited members

## Public Functions

| QNormalDiffuseMapAlphaMaterial(Qt3DCore::QNode *parent = nullptr)
virtual | ~QNormalDiffuseMapAlphaMaterial()

## Detailed Description

This class is deprecated; use Qt3DExtras::QDiffuseSpecularMaterial instead.

The specular lighting effect is based on the combination of 3 lighting components ambient, diffuse and specular. The relative strengths of these components are controlled by means of their reflectivity coefficients which are modelled as RGB triplets:

- Ambient is the color that is emitted by an object without any other light source.
- Diffuse is the color that is emitted for rought surface reflections with the lights.
- Specular is the color emitted for shiny surface reflections with the lights.
- The shininess of a surface is controlled by a float property.

This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.

## Member Function Documentation

### `[explicit]` QNormalDiffuseMapAlphaMaterial::QNormalDiffuseMapAlphaMaterial(Qt3DCore::QNode *parent = nullptr)

Constructs a new QNormalDiffuseMapAlphaMaterial instance with parent object parent.

### `[virtual noexcept]` QNormalDiffuseMapAlphaMaterial::~QNormalDiffuseMapAlphaMaterial()

Destroys the QNormalDiffuseMapAlphaMaterial instance.