// Copyright (C) 2008-2012 NVIDIA Corporation.
// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only


#include "qssgrendergraphobject.h"

QT_BEGIN_NAMESPACE

static const char *asString(QSSGRenderGraphObject::Type type)
{
    using Type = QSSGRenderGraphObject::Type;
#define RETURN_AS_STRING(T) case T: return #T;
    switch (type) {
        RETURN_AS_STRING(Type::Unknown)
        RETURN_AS_STRING(Type::Node)
        RETURN_AS_STRING(Type::Layer)
        RETURN_AS_STRING(Type::Joint)
        RETURN_AS_STRING(Type::Skeleton)
        RETURN_AS_STRING(Type::ImportScene)
        RETURN_AS_STRING(Type::ReflectionProbe)
        RETURN_AS_STRING(Type::DirectionalLight)
        RETURN_AS_STRING(Type::PointLight)
        RETURN_AS_STRING(Type::SpotLight)
        RETURN_AS_STRING(Type::OrthographicCamera)
        RETURN_AS_STRING(Type::PerspectiveCamera)
        RETURN_AS_STRING(Type::CustomFrustumCamera)
        RETURN_AS_STRING(Type::CustomCamera)
        RETURN_AS_STRING(Type::Model)
        RETURN_AS_STRING(Type::Item2D)
        RETURN_AS_STRING(Type::Particles)
        RETURN_AS_STRING(Type::SceneEnvironment)
        RETURN_AS_STRING(Type::Effect)
        RETURN_AS_STRING(Type::Geometry)
        RETURN_AS_STRING(Type::TextureData)
        RETURN_AS_STRING(Type::MorphTarget)
        RETURN_AS_STRING(Type::ModelInstance)
        RETURN_AS_STRING(Type::ModelBlendParticle)
        RETURN_AS_STRING(Type::ResourceLoader)
        RETURN_AS_STRING(Type::DefaultMaterial)
        RETURN_AS_STRING(Type::PrincipledMaterial)
        RETURN_AS_STRING(Type::CustomMaterial)
        RETURN_AS_STRING(Type::SpecularGlossyMaterial)
        RETURN_AS_STRING(Type::Skin)
        RETURN_AS_STRING(Type::Image2D)
        RETURN_AS_STRING(Type::ImageCube)
        RETURN_AS_STRING(Type::RenderExtension)
    }
#undef RETURN_AS_STRING
    return nullptr;
}

QSSGRenderGraphObject::QSSGRenderGraphObject(Type inType)
    : type(inType)
    , flags(0) {}

QSSGRenderGraphObject::~QSSGRenderGraphObject() {}

#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug dbg, const QSSGRenderGraphObject::Type type)
{
    dbg.nospace() << "QSSGRenderGraphObject" << '{' << asString(type) << '}';
    return dbg;
}
#endif

QT_END_NAMESPACE
