<?xml version="1.0" encoding="UTF-8"?>
<instructionals module="QtOpenGL">
    <examples>
        <example name="2D Painting Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-2dpainting-example.html" projectPath="opengl/2dpainting/2dpainting.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/2dpainting-example.png">
            <description><![CDATA[The 2D Painting example shows how QPainter and QGLWidget can be used together to display accelerated 2D graphics on supported hardware.]]></description>
            <tags>gl,ios,painting,open</tags>
            <fileToOpen>opengl/2dpainting/main.cpp</fileToOpen>
        </example>
        <example name="Cube OpenGL ES 2.0 example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-cube-example.html" projectPath="opengl/cube/cube.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/cube.png">
            <description><![CDATA[The Cube OpenGL ES 2.0 example shows how to write mouse rotateable textured 3D cube using OpenGL ES 2.0 with Qt. It shows how to handle polygon geometries efficiently and how to write simple vertex and fragment shader for programmable graphics pipeline. In addition it shows how to use quaternions for representing 3D object orientation.]]></description>
            <tags>gl,cube,open,opengl,es</tags>
            <fileToOpen>opengl/cube/main.cpp</fileToOpen>
        </example>
        <example name="Framebuffer Object 2 Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-framebufferobject2-example.html" projectPath="opengl/framebufferobject2/framebufferobject2.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/framebufferobject2-example.png">
            <description><![CDATA[The Framebuffer Object 2 example demonstrates how to use the QGLFramebufferObject class to render into an off-screen buffer and use the contents as a texture in a QGLWidget.]]></description>
            <tags>gl,object,open,framebuffer</tags>
            <fileToOpen>opengl/framebufferobject2/main.cpp</fileToOpen>
        </example>
        <example name="Grabber Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-grabber-example.html" projectPath="opengl/grabber/grabber.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/grabber-example.png">
            <description><![CDATA[The Grabber examples shows how to retrieve the contents of an OpenGL framebuffer.]]></description>
            <tags>gl,grabber,open</tags>
            <fileToOpen>opengl/grabber/main.cpp</fileToOpen>
        </example>
        <example name="Hello GL Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-hellogl-example.html" projectPath="opengl/hellogl/hellogl.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/hellogl-example.png">
            <description><![CDATA[The Hello GL example demonstrates the basic use of the OpenGL-related classes provided with Qt.]]></description>
            <tags>hello,gl,open</tags>
            <fileToOpen>opengl/hellogl/main.cpp</fileToOpen>
        </example>
        <example name="Overpainting Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-overpainting-example.html" projectPath="opengl/overpainting/overpainting.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/overpainting-example.png">
            <description><![CDATA[The Overpainting example shows how QPainter can be used to overpaint a scene rendered using OpenGL in a QGLWidget.]]></description>
            <tags>gl,overpainting,open</tags>
            <fileToOpen>opengl/overpainting/main.cpp</fileToOpen>
        </example>
        <example name="Pixel Buffers 2 Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-pbuffers2-example.html" projectPath="opengl/pbuffers2/pbuffers2.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/pbuffers2-example.png">
            <description><![CDATA[The Pixel Buffers 2 example demonstrates how to use the QGLPixelBuffer class to render into an off-screen buffer and use the contents as a dynamic texture in a QGLWidget.]]></description>
            <tags>buffers,gl,pixel,open</tags>
            <fileToOpen>opengl/pbuffers2/main.cpp</fileToOpen>
        </example>
        <example name="Pixel Buffers Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-pbuffers-example.html" projectPath="opengl/pbuffers/pbuffers.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/pbuffers-example.png">
            <description><![CDATA[The Pixel Buffers example demonstrates how to use the QGLPixelBuffer class to render into an off-screen buffer and use the contents as a dynamic texture in a QGLWidget.]]></description>
            <tags>buffers,gl,pixel,open</tags>
            <fileToOpen>opengl/pbuffers/main.cpp</fileToOpen>
        </example>
        <example name="Sample Buffers Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-samplebuffers-example.html" projectPath="opengl/samplebuffers/samplebuffers.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/samplebuffers-example.png">
            <description><![CDATA[The Sample Buffers example demonstrates how to use and enable sample buffers in a QGLWidget.]]></description>
            <tags>buffers,gl,sample,open</tags>
            <fileToOpen>opengl/samplebuffers/main.cpp</fileToOpen>
        </example>
        <example name="Textures Example" docUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/qtopengl-textures-example.html" projectPath="opengl/textures/textures.pro" imageUrl="qthelp://org.qt-project.qtopengl.530/qtopengl/images/textures-example.png">
            <description><![CDATA[The Textures example demonstrates the use of Qt's image classes as textures in applications that use both OpenGL and Qt to display graphics.]]></description>
            <tags>gl,ios,textures,open</tags>
            <fileToOpen>opengl/textures/main.cpp</fileToOpen>
        </example>
    </examples>
</instructionals>
