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****************************************************************************/

#ifndef QT3DRENDER_QSORTPOLICY_H
#define QT3DRENDER_QSORTPOLICY_H

#include <Qt3DRender/qframegraphnode.h>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

class QSortPolicyPrivate;

class Q_3DRENDERSHARED_EXPORT QSortPolicy : public QFrameGraphNode
{
    Q_OBJECT
    Q_PROPERTY(QVector<int> sortTypes READ sortTypesInt WRITE setSortTypes NOTIFY sortTypesChanged)
public:
    explicit QSortPolicy(Qt3DCore::QNode *parent = nullptr);
    ~QSortPolicy();

    enum SortType {
        StateChangeCost = (1 << 0),
        BackToFront = (1 << 1),
        Material = (1 << 2),
        FrontToBack = (1 << 3),
        Texture = (1 << 4),
        Uniform = (1 << 5)
    };
    Q_ENUM(SortType) // LCOV_EXCL_LINE

    QVector<SortType> sortTypes() const;
    QVector<int> sortTypesInt() const;

public Q_SLOTS:
    void setSortTypes(const QVector<SortType> &sortTypes);
    void setSortTypes(const QVector<int> &sortTypesInt);

Q_SIGNALS:
    void sortTypesChanged(const QVector<SortType> &sortTypes);
    void sortTypesChanged(const QVector<int> &sortTypes);

protected:
    explicit QSortPolicy(QSortPolicyPrivate &dd, Qt3DCore::QNode *parent = nullptr);

private:
    Q_DECLARE_PRIVATE(QSortPolicy)
    Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
};

} // namespace Qt3DRender

QT_END_NAMESPACE

#endif // QT3DRENDER_QSORTPOLICY_H
